I’m a PhD student at UCL studying topological error correction (surface codes) for quantum computing in collaboration with Riverlane. Currently, my research focuses on high-performance simulation and benchmarking of decoder schemes for near- to medium-term microarchitecture implementation.
Translation from gobbledegook: quantum computers are very powerful, but by their same virtue very volatile and error-prone. Quantum error correction (QEC) is hard because directly observing quantum information tends to destroy it. A leading approach is to physically organise qubits (quantum bits) in ways which can be exploited by classical algorithms (graph matching, clustering etc.) to correct errors with as high probability as possible – my work is in comparing and improving the many different ways of going about this.
You’ll catch me spending more time designing and developing video games than I spend playing them, as well as writing, acting and ballroom dancing.
For academic stuff, feel free to email me at sam.griffiths.19@ucl.ac.uk. For everything else, reach me at sam@samjgriffiths.co.uk.
PhD in topological quantum error correction, 2024
University College London (UCL)
MRes Delivering Quantum Technologies, 2020
University College London (UCL)
MSc Advanced Computing Science, 2019
University of East Anglia (UEA)
BSc (Hons) Computing Science, 2018
University of East Anglia (UEA)